I’ve got 6 hours to make something… but I’m in!

Usually the main work load when making most of my Ludum Dare games is on the Saturday evening with some polishing and music handled on the 2nd day.

However, circumstances (sort of) beyond my control have shortened my time frame to a total of 6 hours this time….

But I’m in! I’ve got an idea that should be simple enough and I think I’m going to write the game in haxe and play around with compiling for html5 with webgl support.

 

Wish me luck!