Halfway in the compo, recap on the current state and then going to bed
I’m kind of satisfied with the state of my game. I have a spaceship that moves well. I have ennemies with different way of moving. I have asteroids that shape the levels in realtime. I have turrets that shoot projectiles. I have medkits to recover health.
I still need to implement collision between player and hazards (should be easy but very important). Once that done, I will focus on the title screen, menu and game over screens.
Then I’ll do music and sfx. If I have time, I’ll try to implement a high-score leaderboards or something.
But for now, I?m tired, sleepy, ready to go to bed.
G’night y’all