Less than 27 hours left!
Hang in there, my fellow Ludum Dare participants!
I feel really good about my progress so far. My art is crap because I’m not an artist, but seeing my from-scratch code actually working is pretty satisfying.
Here’s what I’ve accomplished so far for my tower defense game:
- game loop & gui
- creating and killing enemies
- creating and removing towers
- towers fire projectiles and target enemies properly
Here’s my plan for the next 26 or so hours:
- add enemy wave forming & proper pathing
- graphics for towers, projectiles, and enemies (more art… ugh -_-)
Polishing goals:
- add a boss wave
- more towers, enemies, projectiles
- movement animations
I don’t know how much of what I would like this game to become I will get done, but I’ll try my best! Good luck to you all!