Less than 27 hours left!

Hang in there, my fellow Ludum Dare participants!

I feel really good about my progress so far. My art is crap because I’m not an artist, but seeing my from-scratch code actually working is pretty satisfying.

Here’s what I’ve accomplished so far for my tower defense game:

  • game loop & gui
  • creating and killing enemies
  • creating and removing towers
  • towers fire projectiles and target enemies properly

 

Here’s my plan for the next 26 or so hours:

  • add enemy wave forming & proper pathing
  • graphics for towers, projectiles, and enemies (more art… ugh -_-)

Polishing goals:

  • add a boss wave
  • more towers, enemies, projectiles
  • movement animations

I don’t know how much of what I would like this game to become I will get done, but I’ll try my best! Good luck to you all!