Just want to share my frustration

Alright, so for the latest 2 hours I’ve been trying to get OpenGL to work. I got it set up about 1 and a half hour ago, but it wasn’t rendering. I’ve spent a lot of time trying to fix it, trying every possible solution, and I just fixed it. The problem? I used a IntBuffer for the element array rather than a ByteBuffer, but when I rendered I said it was a byte buffer, it didn’t throw any kind of error, it just wasn’t rendering. Well, that’s one and a half hour wasted -.-

Comments

eremenion
06. Dec 2014 · 06:01 UTC
I know your trouble. Best wishes, hopefully you can get it working.