I’m in for the first time!
Despite a huge number of things conspiring to stop me (including the fact that I should really deal with the fact that my car was broken into), I’m totally in for the compo!
I’ve never made a game in this length of time before, so I’m going to have to fight myself (maybe literally fist-fight myself) to stop from making a sprawling zelda-style action adventure game, and instead try something that will help me learn one or two disciplines that I’ve not gotten to try before (like local multiplayer or dialogue or comedy or something). “Good luck with that,” he said to himself, sarcastically.
Tools I’ll be using:
- Unity 4.6 (because I don’t know how to use anything else! what is a compiler, anyway?!)
- Photoshop (or maybe Piskel or aesprite for pixel art)
- Blender and Sketchup (in case I decide to be stupid and try to 3d model)
- Audiotool or Beepbox to create music (and maybe Audition to process it)
- BFXR (because I can’t get enough of those ‘splosion sounds!)
I’m fresh off the last jam I did, 7DFPS, and I was happy with what I produced there, so I’m hopeful I can produce something that I’m happy with here as well!
Good luck to everyone!