I’m in!

I’m in, again. Last time as part of a two man team, this time alone. Again in JavaScript. We tried to create a little engine with the game, and that’s what i’ll be using this time, and hope to improve it a little bit. It’s basically a little framework that sets up a canvas and provides some simple methods for drawing, playing sounds and very simple collision detection. I think the rules state, that i have to share own engines upfront, so here it is. (Download) The most fun part was to learn a bit more about JavaScript, aside from DOM manipulation and form checking and fancy interfaces, that’s why i don’t want to use a ready-made engine, although some of them seem very nice.