“I’m in III”, or “It’s been a long, long time”
Hello again! Its been 2 years since my last participation but I’m back on trak! I hope I’m not too rusty.
These are the tools I plan on using:
- Processing for coding
- iNudge or Famitracker for BGM (if I have time to do it)
- bfxr for sound effects
- Photoshop and/or Illustrator for graphics
- Tiled for level design, if any.
Depending on the game genre, I might re-use some of my tilemap collision code, based on Emanuele Feronato’s tutorial. Besides that, I should code everything else on the go.
Good luck, everyone!