sharpening the tools
Hi,
I work on games as a hobby and LD is really fun. I learned quite a lot reading source code and getting feedback. You helped me improve. A LOT. For that I thank you.
I made https://github.com/mess110/coffee-engine which is an 2D/3D engine (if you can call it that). It is a thin layer over THREE.js in coffee script (for 3d part) and also a 2d engine – depends on what you want to build. It basically is a collection of classes which (I thought) could be re-used for game development like a Singleton SceneManager or a function which toggles the browser’s full-screen feature.
It is not yet polished – any improvement suggestions are welcome.
I plan to use it for LD31.
That being said, have an awesome day,
mess110