I’m in!

After having a great time working on my jam entry for LD30, I’m throwing my hat in the ring for LD31. Not sure if I’ll be doing the compo or the jam this time: last go around, I planned for the compo but ended up needing the extra day to meet my goals. I suspect the same thing will happen again.

The tools I’ll be using:

  • Engine: Unity – probably 4.5, scripting in C#
  • Graphics: GIMP
  • Audio: as3sfxr, Audacity, music composed on iPad

My goals: make a better game than I did last time, spend less time screwing around learning tools I should already know before I start, and maybe – just maaaybe – get finished in time to submit for the compo.

Tags: im in, ld31