I’ve been making Progress!
I have a habit of restarting the same project over and over and over and over and over again. I usually find it easier than trying to fix problems so heavily ingrained into the project. I’ve been restarting this project forever and I’m proud to say that four days ago I started the final version.
For a very long time I’ve wanted to make a 2D re-imagining of the Minecraft Minigame, Spleef as a sort of Tech Demo for an online multiplayer engine. It brings me tremendous pleasure to say that earlier tonight the game finally reached playable status. The game can be won/lost and near everything works flawlessly. The game should see release before the month is out, and I can’t wait.
October Challenge, here I come.