Post-Jam Reflection
Well, there it is! My first completed Ludum Dare!
I’ve had some feedback on my game so far, but I don’t expect it to go very far. I had very little time, and so the level design was sparse and last minute.
Things I accomplished
- Learned how to use LOVE 2D
- Learned a lot about tile-based games and collision detection
- Implemented my core mechanic successfully
- Made some tile-art
Things to work on for next time
- Don’t start a jam when you know life is going to get in the way
- Learn your engine better beforehand
- Post updates more often
Well, thanks to everyone here at the 3oth Ludum Dare, and have fun in the weeks of playing and rating ahead!
-DeltaF1, StarHopper Studios