Inward!
I’m probably going to do the Jam this time, as I really want to use the Unity plugin I’ve been working on this year. It is called NeoFur and it makes really lovely furry / carpety / wiggly surfaces.
I’ve been helping port it to Unity, but I haven’t had a chance to use it in my own creations yet. Here’s a furry cube with some force applied:
https://dl.dropboxusercontent.com/u/59900676/FurryCube.webm
Other than that, I’ve got my usual tools I might use at https://github.com/Kharzette/LudumDareStuff, as well as Unity, Maya, 3DCoat, BoscaCeoil, and the mighty RenderDoc.