Why Can’t I Just Make a Simple Game!?
Why can’t I just make a simple game!? Why do I always end up thinking of epic story-lines for jam games and then trying to get as much of them into the game as possible? Every time something pops into my brain that sounds cool or fun, I just have to try to get it into the game somehow.
I just wanted to make a game with an asteroids control scheme that had wormholes that let you go to different levels, now I am sitting here writing a ridiculous dialog system codebase so it can be an RPG, inner-space-station navigation and three completely separate gameplay mechanics!
16 hours in and I have neither a win nor lose condition in sight! If I crunch hard tomorrow I think I can at least complete one of my gameplay types and submit it for the competition. This will of course come at the expense of music, sound and polish though.