First update: Environment start

There seems to be a lot of space-themed stuff going on, and my project is no exception. I have the very start of the spaceship interior blocked out. Since I’m going to experiment a lot in code with this game, I’m sticking to Unity primitives for the time being instead of trying to model things. It’s always about tradeoffs.

Screen Shot 2014-08-23 at 7.44.56 PM