Quest for McGuffin: Reaching playable state
Today I’ve reached playable state for my game. You can see a full game with a nice intro and outro screens, enemies spawning, and HUD for a scoring and health system.
There’s still a couple of internal system to be fixed to make it fun, specifically making collisions while facing not damage the PCs. I’ve created some of the graphics but I need to replace the placeholders for hand-made characters, and make each of them have a unique skill 😉
Here’s a video gif of the current state: Quest For McGuffin
Follow my livestream at www.twitch.tv/mr_pakoito
Tags: LD30