Redo, redo, redo

top: main character bottom: common npc
Today I’ve spent a lot of time wasted on modeling and drawing, and being too picky.
I’ve finally settled on a look for the main character, going from a fully rigged mesh(scrapped) to a sprite.
The final look is pretty simple, but I think I like it. 
I hope I get around to actually making a game with them in it now!