Unexpected Support
This morning we woke up early, thought about the theme, went shopping and got ourselves a pizza breakfast. After that we settled our thoughts and started working.
Our idea is to lead a squad of three guys to explore new worlds on missions utilizing bridge technology to gather artifacts, raid ancient temples, defend your science guy(s) against hordes of enemies, creating outposts with mines on foreign planets and managing your expenses.
Around 11:00 (CEST) a friend came by (hi Marvin) and joined us for the fun of creating the game and introduced some great gameplay ideas.
Furthermore we investigated the new GUI system in Unity 4.6 and the poor pathfinding support for 2D games.
But our first level and the fight system are on a good way. 😀