Off to a good start: player movement, lights, randomly generated tiles…

Going to bed now; things went pretty well for the hour or two I’ve spent on the game so far, I think.

Thanks to everyone who tuned into my Twitch stream. I’m hoping to do some more programming/streaming later in the afternoon.

First screenshot

Right now, the player can walk around, and there’s a randomly-generated world. The world is generated from “land” tiles (the brown rock/dirt in the screenshot) and “water” tiles (the lava in the screenshot). There are two tilesets (well, each “tileset” being a set of two tiles)– the lava one in the screenshot, and a traditional grass+water one.

There are also some lights bouncing around the screen. I don’t really have a reason for why… but I wanted to make use of my light engine in some way, so here we are. 😛