C-Average Studios is in for the jam.
My team and I, C-Average Studios will be participating in the game jam this time around. Here’s what well be using:
Java with the LibGDX engine.
Blender for rigging and animating our art
Combination of GIMP and Paint.NET to create art.
Haven’t decided on music resources quite yet.
Whatever we make, it will be 2D. We’re experimenting with Blender as a tool for 2D rigging and animation in order to make for better performance than standard SpriteSheets.