Monster Moves, Health Tracking, Healthbar, More Art
We’re glad to be up late working on this.
The following has been completed:
- The base class for Monster Moves, and a test Charged Blast move
- The general component for Health Tracking, and an accompanying HealthbarHUD component that updates an attached HUD element
- Monster protagonist’s puppet pieces
- Generic “enemy” puppets for the monster to encounter
We’re getting there! Next up on the whiteboard are Destroyable Entities.
We’ll check back in later. Good luck everybody! We’re seeing a bunch of awesome stuff already!