Monster Moves, Health Tracking, Healthbar, More Art

We’re glad to be up late working on this.

The following has been completed:

  • The base class for Monster Moves, and a test Charged Blast move
  • The general component for Health Tracking, and an accompanying HealthbarHUD component that updates an attached HUD element
  • Monster protagonist’s puppet pieces
  • Generic “enemy” puppets for the monster to encounter

We’re getting there! Next up on the whiteboard are Destroyable Entities.

We’ll check back in later. Good luck everybody! We’re seeing a bunch of awesome stuff already!