LD30 ’cause I code it.
I guess I’m in this time !
I will code in c++ with : openGL, SDL2, SDL2_image, SDL2_mixer, glew and glm.
For my (ugly) art, I will use : NeoTextureEdit texture generator, SSBump_Generator (if needed), Paint and Illustrator.
For sounds : sfxr and abundant-music.
I will also use this base code: here (mainly about 500 lines of openGL helper code under MIT license).