Swift for Ludum Dare?
Been poking at this Swift language, and I’m not very good at it yet.
Is anyone considering writing their game in Swift?
Comments
CivvyThePandaTM
18. Aug 2014 · 12:30 UTC
That’s a bad idea. It only allows your game to be downloaded on iOS devices.
18. Aug 2014 · 14:09 UTC
I’m curious – are apps programmed in Swift able to be compiled for versions of OS X prior to Mavericks? (My limited research is that there is only limited support for Mountain Lion, and no support at all for versions of OS X prior to that…)
Nsmurf
18. Aug 2014 · 15:17 UTC
As other people said, Mac only, so probably a bad idea 
