Ready to go
Here is where I confess that I’ve never finished a Ludum Dare competition and only participated once back in 2011. But enough of that, I’m in and ready to go!
Engine: Unity
IDE: Visual Studio 2013
Art: Paint.NET
Audio: jfxr
As per the competition rules, I’ll be using a small but growing C# library of data structures, algorithms and Unity scripts that I’ve created. It’s licensed CC0 (public domain) and is available here. Please feel free to use it as you see fit!