Light Runner Post-Mortem
Hey guys! So it’s been a while since I made Light Runner and with the results out I have come back to do a post-mortem.
First off, I managed to get top 500 in innovation and humour, top 1000 in all but graphics. I see this as positive, though certainly room for improvement.
So, here’s what went right:
- Using Java, a language I am fairly familiar with.
- The concept was solid. Without a solid idea this would have been a total flop, glad I was able to come to something decent quickly.
- The sound effects, surprised my audio score was so low. Maybe the music brought it down.
- The lighting also gave a good mood I think.
And wrong:
- The graphics. I really need to take more time to make some quality graphics next time. I’m not an artist, but that doesn’t mean I should spend 10 minutes on the background of the game and never go and fix it! I think I rush due to watching too many timelapses.
- The music, another thing that needed more time.
All in all, this Ludum Dare went decently. I need to not rush so much next time, and I can make something better hopefully. See you in August!