iOS version submitted!

So, this could have been finished sooner, but I got stuck on a few things:
– Performance issues. Decided to give up. 30fps is acceptable for now, and likely only affects older devices.
– IAP code. Decided to leave this feature out and just have ads only.
– Chartboost crashes on iOS 5. Turns out it’s not supported.
– Added Flurry Analytics. Ah, feature creep.