Ants at War – Post-jam version

Our game “Ants at War” has been updated! The overall gameplay has been greatly improved by fixing some bugs, and difficulty has been increased on the map “Crystal Canyon”.

screenshot-update-1.2.4

 

POST-JAM UPDATE (version 1.2.4):
– Several bug fixes (path-finding, ants sometimes freezing, enemy queens were not spawning soldier units, queens were not checking spawning area and consequently stacked units…).
– Path-finding weights has been changed on each map.
– Multiple enemy queens on the third map.
– Buttons “play”/”stop” added in the pause screen.
– Units production can be queued.
– Costs of turrets/units has been balanced a bit.
– When clicking on an unit, a description has been added to the tooltip.
– Several code changes to ensure that the game runs fine on Wine (Linux).
– Rocks and spider-webs have now four different visuals.
– Destruction of rocks is now visually progressive.
– Multiple buildings can now be created by a single click (as if you were painting with the building).

 

You can download the post-jam version on the page of our jam entry: http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=36462

Comments

BoaHeck_ArtGent
04. May 2014 · 18:43 UTC
BUG fixes??? ^U^