Underwater physics madness

A submarine (yellow of course), swarms of fish, boulders, a hook, treasure and TENTACLES – what do you need more for underwater physics madness?

This is the result of day one and a test of my game play mechanics. Next steps will be programming a procedural level generator and making a game out of it.

You can try the current version here. Controls: AWSD – move, mouse scroll – extend hook, F – grapple with hook

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