Some More Progress
I’ve made some more progress over the last several hours. I now have randomly generated caves with enemies and progressively harder levels accessed through wormhole-type things. You are able to fire a beam which damages enemies, fly using a jetpack, and shield yourself from damage (all unlockable abilities). Just need to implement a UI system, improve enemy AI, create sounds, and compose music… I’m hoping my schedule works out in my first Ludum Dare.
