Game Progress: Concept Done

I’ve settled on a physics game with a “beneath the surface” streets theme. Here are the quick sketch ideas. Basically it’s a knock the rats off it’s pipe perch puzzler. Because I’m still new to Phaser and HTML5/Javascript/TypeScript I’m not sure if I’ll have time to make a level editor. Only because I don’t know the best way to import a level. I think it’ll be hard coded 5-10 levels. If the game turns out to be good I’ll make an editor and create 50-100 levels or something.
Next post should have a link to the game as it progresses. @sputnikgames
Tags: game progress