Progress… I think(?)

Hey,

Im working on my second attempt at LD, a small first person dungeon crawler. Im not bad at programming but my environment art is godawful, at least UE4’s purrty graphics kinda make up for it. I feel like I wont be able to meet my goals on time but whatever, I guess whatever I get done at this point is a pretty good job.

 

List of  Game Mechanics:

– Melee AI (DONE)

– Ranged AI (DONE)

– Player projectiles (DONE)

– Health and player/enemy levels (DONE)

– Environment and Dungeons (INDEV)

– EXP Orb Drops (TODO)

– Enemy kill counter to win (TODO)

– Boss after all enemies are killed (TODO)

 

Here is a small preview of the first two areas of the environment (Please click it for a better view):

Small preview of environment