@RadStar_ : first day over

After more than 12 hours of intense work, it’s time to sleep.

We’re pretty happy of what we’ve done so far. I guess we’re on schedule to achieve what we want to do.

To sum up, we manage to make a platformer with :

– A hero who can move, jump and attack

– A basic IA chasing the hero if he is at range

– The premice of a procedural dongeon

– The art and animation of the main character

– A first version of the main theme of the game

 

The next step is :

– To achieve the procedural dongeon

– To create real ennemies

– To complete and integrate the art of the game

– To begin the UI and the upgrading system

A lot of work is still left to be done :)

 

Have a good night and see ya tomorrow !