2pm Sat, update time

Backed up a new project name every two hours.

Kept a near hourly update going here and have been doing my best to take regular breaks and eat etc.

Hit a nice place to stop and give an update  so here goes.

I have changed to controls to be mouse and keyboard. Due to the nature of the character size and environment, using the “click to get there” method meant too much clicking. Due to this I have added back in WASD and arrow controls but have kept aiming on the mouse.

I separated out the metal detector from the player character and have added it as a pickup.

Next step will be placeholder pickups and unlock structure. This time I am going to make the core of the game before all the flashy bits. :)

 

WIP2