Another Cave Flyer

It won’t be the first time that I’ve made a Thrust-style-game for an LD48, but this time it’s in Unity, and so far, I’ve been doing some editor scripting to allow me to build levels within Unity. As I’m rubbish with Blender…

SplineEdit2

Sometimes Unity editor scripting can seem a bit scary, but when you get things right, it’s very powerful and surprisingly easy