Progress Update #1

So, I was really excited with the theme not being “Breaking the rules” but an apparently nice theme. But when I actually started coding I realized that this was actually the most restrictive theme we ever gotten? Or maybe it’s just me xD.

Well I was able to pull out an Spelunky/roguelike game. Where you have to explore random generated caves for loot, with mobs chasing you, the deeper you are, the more dangerous the caves are. Still haven’t added any mobs but I will soon enough.

ludum1

I’m not really sure how deep the cave will be, but I’m planning it to be at least 10 floors in the game.

 

 

Comments

Boodog
26. Apr 2014 · 06:16 UTC
Cool!