Canvas fun

Finally got the canvas drawing sorted out. The game is set on a small moon or asteroid and is based on polar coordinates to minimize unnecessary calculations. It might get difficult to manage extra sprites and assets once they are added, but it’s working well so far!

The player’s rover has a drill to drill for resources:

probe

But obstacles and hazards might have to be cleared out of the way first with the shockwave!

shockwave

 

The placeholder graphics aren’t great, but they get the point across.