Code Base Declaration . . .

This is my first time at LD and I won’t be brainstorming my ideas yet until the theme is up but as per the rules of the LD COMPO, I’ll declare here the code base that I’m going to be using.

As I’m using unity, If I decide to go for an FPS I’ll be using Unity Asset FPS code base. Although I have a code base for FPS myself on my Github account. I will be grabbing scripts from my Github account and I’ll be re-scripting some of it to fit the purposes of what game I might have in mind.

Github repositories available at https://github.com/mrfriedfish?tab=repositories

Primary platform: Unity Webplayer

Secondary platform: Standalone for Windows, Mac and Linux

Source code for the game will also be available on my Github repository account when I submit the game.

Let’s have fun!

– mrfriedfish –