Code starting point

Over the last 3 Ludum Dares I’ve noticed I had a lot of repeated functionality, so for this one I decided to create a base set of code to start with.  It works on top of LibGDX and has some code for screen management, debug info on screen, control schemes, video options, and a few other things I seem to use in a lot of my libgdx projects.  Feel free to check it out here: https://github.com/karsc22/BaseGDX 

Let me know if you use it or find it useful!