Post-mortem, YOGO Submarines

Before I comply to the exotic LD tradition of self-analysis, allow me to express my disapproval of such a choice of words, “Post-mortem”, to name the telling of one’s game development. Deeds are not dead things, and dog-latin unfunny jokes are bad nerdery. Ladies and gentlemen,  let’s proceed.

Ha yes, you may want to play the game, first.

yogosubmarinesgameplay

 

What went right

– I made a game. This game does somethings to your brain (actually, may lead to mental exhaustion if played too seriously).

– Similar games may exist, but I never played them. So I had no “model” to emulate, and that made my weekend challenging and therefore, enjoyable.

– Game looks decent enough to allow the players to focus on the gameplay.

– I like how the idea links to the theme.

– Technically, I learned a lot.

– I’m going to re-use this one-earbud-each idea in all kind of games and art projects

3

What went wrong

– Making a 2 players game by myself, so I couldn’t really test it in real conditions. And because of this :

– Default settings and rules are not optimized (e.g. game would be more suspenseful if the aim was to reach a score limit, the game board should be larger with more squares…).

– Most people here play solo, so they can’t get a precise idea of how playing really feels like

– Some of the sounds get unpleasant over time

2

Dreamingly listing the features of an hypothetical future build

– Built-in sound generator (kinda sfxr). New sounds generated for each game. The sounds are : abstract, very different from each other, and nice to listen to.

– Collectable upgrades that change the course of the game (for example : suddendly randomize the other player’s sounds)

– Fully customisable game rules (mine behaviour, level size, number of players, etc…)

– More music tracks

– Generally nicer looking

– Tutorial

– Extra modes : cooperative, adventure, solo, treasure hunt, king of the hill, turn-based…[EDIT] Counter-strike with terrorist submarines! [EDIT] UNDERWATER BOMBERMAN!!! PACMAN BUT WITH SUMBARINES!!! TOMB RAIDER MODE!!!! YOGO SUBMARINES GONE HOME!!!

Comments

lilinx
22. Dec 2013 · 19:35 UTC
ho yeah and in the course of the jam, I purchased my Construct 2 license, because I had reached the limitations of the free edition. So now I’m a proud supporter of this awesome middleware.