LD28 Complete

Finished my second LD, here’s what I think of my experience.

The Good:

-Despite not working most of Saturday, I still got it done for the most part.   -Finally resolved the issues I have always had when distributing   -Completed it   -I really improved in the sound category, I made a quick background song using just my guitar, a crappy mic, and Audacity.   -I couldn’t find any bugs, so thats good   -Thought my game was somewhat humorous   -Took a two month break from programming, managed to know what I was doing when I came back for this dare

The Bad:

-I really didn’t have very much gameplay…   -Didn’t work enough, could have included a lot more   -Should have focused less on telling a story, more on making a simple game that’s fun.    -Overall, I think I could have done something much better

For the Future:

In the future, I hope that maybe I will finally make the switch to Unity or something, because what I know now isn’t the greatest for building games. I should start working less on cool engines (such as my voxel and terrain engines), and focus more on fun gameplay and finishing games. I think I have a lot of ability, but I’m using it in the wrong spot. Maybe the next dare I’ll be prepared for a different approach to the competition.

Good luck to everyone’s entry!

My entry: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=18565