Failure, Failure
So, my idea was a bust; I bit off more than I could chew. While my game concept was feasible within the compo period, I didn’t have enough knowledge to actually see it through in that time. I spent almost all day today just trying to get collision detection to work, and I have no clue about enemy pathfinding or a number of other critical parts.
I’ll be bringing the protototype to completion outside of the LD, just for the sake of the practice.
As for the LD, if I can come up with a decent game concept within the limited time left, I’ll try to race something out.
To those who know: what’s the difference between the compo and the jam?
Tags: journal
In the Jam, you also can work in a team.