“Last Match” is getting somewhere

Here is another screenshot update.

I haven’t progressed much on the core mechanics but while I think about it in a background process of my brain, I work on getting the look right.

I added a better tileset, particles, a slightly improved the player’s sprite (a more relevant sprite is in the works) and the beginning of a GUI to show when the match/torch will be consumed.

Ashtom_LD28_03