Struggling here… as usual
Level design is one of the hardest things for me to do when it comes to games. Sure I can make a single level to test certain ideas for a game but after that… I got nothin. If anyone wants to give any ideas that’d be great! I may just go for a more wacky level design where the puzzles you try to solve with the grenades don’t necessarily mean blasting other objects… but instead the player. Note: player can’t be hurt by the grenades.