Progress Report, and Time to Sleep!

5 AM now, and I have to sleep ๐Ÿ˜›

But I’m happy that I did some good looking progress:

development_3

I found a very nice parallax background class for Libgdx, and managed to sort out the back end of sprite loading for my fliers.

Next in the plate is difficulty progression, and finishing out the weapons and basic enemy types, and after that I can start working on polish :-)

I guess things are coming together!

Tags: dinosaurs, parallax, progress