Some progress
Well, here we are.
I woke up two hours after that theme had been announced. After that I spent the next three hours sitting in a train, creating a concept for my entry.
My idea: You only get one (minute)
The whole game must be beaten in one minute, or the player is reset to the beginning. Some changes in the levels however, like switches pulled and doors opened don’t get reverted. This way you keep opening new shortcuts every time, and making more and more progress. Eventually you can clear the whole game within the one minute time-frame.
What is working so far
I’ve got basic movement and collision detection working. I’m going to stop tweaking with them at this point, and only come back to add polish to the mechanics if I have time left later on. Next I’m going to start working on hazards for the player.
Really impressed how for some others have already got with their projects.
