“Our Last Hat” update
Well, I spent a couple hours getting basic collision and keyboard input up and running. You can run a hatless wizard around the screen and make him climb ladders! (Controls are just WASD for now, but if I have time they’ll be rebindable). The graphics are just the first thing I scrawled down; trying not to fall into the trap of spending half the compo drawing a walk cycle. =P
I think I’ll sleep a while now, and then start work on adding the rest of the wizard team, add hat-passing, a level exit, enemies, spells, and obstacles. (Probably in roughly that order). The hours, they slip away!
