Idea!
After an hour or so of messing around and setting stuff up, I’ve finally come up with an idea!
My game will be based around escorting one thing to one point in one minute with only one life, one weapon, and one type of enemy (also with only one weapon). I’m thinking that a bullet hell styled game might be a good choice, but I’m not really sure. Any paths you can take are going to be procedurally generated, mainly because I can’t do level design at all, but also because procedural generation is awesome.
Now to start programming!