My in status
So third times the charm, though i am not sure how much time i have this weekend, but i will try at least if the theme is right, but it will have to be something simple.
I was originally going to do something more elaborate, but i didn’t have time to implement it in my toolkit, o well, maybe next LD48, in which i want to do something very different.
Language: C++11
Libraries:
– OpenGL
– BASS ( for sound )
IDE:Visual C++ 2013 Express (why i didn’t switch to this before is besides me, it’s fantastic)
Basecode: i have my own with roots in the old NeHe base code with the addition of my own toolkit that i am constantly adding improvements to.
Graphics: photoshop more or less, not that this game will have much of textures.