I’m in!!!!!!!!!!!!!!!!!

And now it’s time for the time-honored tradition of posting all the things I’ll be using:

  • Pixen for the pixels.
  • Tiled for the levels.
  • Ableton Live 9 for the… uh… musics.
  • Sublime Text 3 for the codes.
  • Haxe/HaxeFlixel as the game library. So much nicer than dealing with flash.
  • PHILZ COFFEE

I’ve also been working on some live debugging stuff for HaxeFlixel. It’s kinda lame right now but you can update variables on objects on the fly and reload the map whenever you feel like it, which is neat I guess. Check it: https://github.com/johnfn/HaxeFlixelLiveDebug