My intention for October challenge 2013
Hey folks!
Instead of taking the usual way and making a game using as3+Flixel and then uploading it to MochiMedia, I’ve been working for the past weeks on a remake of Loneliness (my first “real” game and LD) on C++ (using SDL for event handling and window managing and OpenGL for the rendering). I’ve already got most of the work done, there’s just audio, collision and the game itself to be done! (well, I’ve already got things spawning on the screen and to the player following the mouse)
Then I’m thinking about uploading it to http://itch.io/ (made by LD user leafo). Let’s see how this works out…
On a side note, my LD #27 post-compo version is currently on a “On Hold” state… I’ve already made some lots of tweaks, but the game itself is still lacking. So, after completing this remake I may (or may not…) go back to working on it. I actually want to finish this game, I really like how it came out. (check out the current version here, if keyboard fails, use the mouse to navigate menus)
Later!