Update, then Crunch Time

After a long night, I finally got my timer to work as I want it to. Now I have to deal with the static variables in my program that refuse to reset (sigh). Anyway, I hope that I can get that completed. If I do, I might finally have a decent executable with basic functionality.

Here is the tentative schedule for the day:

Now: Lunch

1PM to 2PM: fix and polish functionality of the executable

3PM to 5PM: finish game graphics

5PM to 6:30PMish: create and add sound effects

6:30PM to 7PM: Dinner

7PM to 8PM: polish and submit

 

This is only a tentative schedule, but it gives some hope to me for finishing. I guess I’ll find out if I can either way. Time to work!